Tagged: product

Discipline and the minimum viable product

With all due respect to Seth Godin, while he may be a marketing guru, his post about minimum viable product makes me think that he hasn’t participated in the product development process in a very long time, considering that his definition of minimum viable product is pretty coarse (and likely why it doesn’t work!). As [...]

HTML5 versus native: which way should you go?

Over the last few months, there’s been so much turmoil in the touchscreen tablet space! Consider: HP’s newest foray into tablet computing, not with a Windows OS but instead with WebOS, subsequently gets beheaded in under 2 months after the TouchPad’s launch. Android’s Honeycomb and Gingerbread tablets are growing in number, but not so much [...]

I heart my Joemo XL!

Very few products inspire me to <3, but I have to say that I really really do love my travel mug. The day’s weather struck me as a particularly nasty example of lousy New York rain.  As the fall ushers out the summer, the temperature bounces up and down, and the flu starts to go [...]

The Design of User Interfaces and Scaling to Content

Apple is a fantastic case study for a topic like this and I would start off by comparing the new Shuffle (3G) versus the prior version. Controls The 2G Shuffle The 3G Shuffle Primary Input 5 buttons (press or press-hold variations) 3 buttons (click, hold, or multiple click variations) Feedback Method Visual (LEDs) Visual (LEDs), [...]