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Archive for the ‘scale’ tag

The Design of User Interfaces and Scaling to Content

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Apple is a fantastic case study for a topic like this and I would start off by comparing the new Shuffle (3G) versus the prior version.

Controls The 2G Shuffle The 3G Shuffle
Primary Input 5 buttons (press or press-hold variations) 3 buttons (click, hold, or multiple click variations)
Feedback Method Visual (LEDs) Visual (LEDs), Audio

Scaling the controls to the content is extraordinarily important and the problem here is that for 10 functions, one product uses 5 buttons and the other uses 3. Read the rest of this entry »

Written by Andrew

March 19th, 2009 at 3:37 am